Magichem - A Minecraft Mod
Continuing the legacy of Thaumcraft with an addon for Mana and Artifice. Currently in active development.
Notable Relevant Skillsets
Project Management, Asset Creation, OpenGL, Java, Reverse Engineering, Game Design
Minecraft has a large and thriving modding community, though unlike many games with such communities, there is no official API or official modding tools. Instead, users have developed two major modloaders/APIs.
MagiChem is an add-on mod to Mana and Artifice (an extensive mod about becoming a wizard) that adds alchemical gameplay. Items can be broken down into alchemical “elements” called essentia or “compounds” called admixtures using the mod’s devices, and those distilled materials can be used to create different items or to power alchemical paraphernalia.
Magic mods are set apart from technology mods by their style and spectacle.
MagiChem devices have a style that’s very distinctive and more “refined” than vanilla blocks—many of them incorporate diagonal slopes instead of only cuboids—but I’ve made a major effort to keep everything relative to vanilla’s pixel density of 16px/m. As the models are OBJ format rather than being built with Minecraft cuboids, they also perform better than a model of similar complexity.
Code Breakdown of Schlorp Rendering (Click here)
Code Breakdown of Magic Circle Rendering (Click here)
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